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Aminet 52 (2002)(GTI - Schatztruhe)[!][Dec 2002].iso
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Skeleton.readme
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2002-09-15
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118 lines
Short: 3D Maze AtariVCS game, translated to Amiga.
Author: Eric Ball
Uploader: drHirudo@Amigascne.org (Ventzislav Tzvetkov)
Type: game/misc
Requires: atari2600.library in LIBS: drawer, and Joyride (Both included)
Skeleton
(C) 2002 Eric Ball
1. STORY
"You are in a maze of twisty passages, all alike" certainly
describes the situation you are in.
You hear faint footsteps, so you follow the sound through the
maze. To your horror, you discover the source of the footsteps
is a Skeleton; and it doesn't look friendly. Acting quickly,
you blast it with your Undead Disintegrator and the Skeleton
vanishes in a flash of colour. But as you reload your UD, you
hear footsteps again; and you wonder; are you the hunter or the
hunted in this nightmare?
2. GAMEPLAY
NOTE: Skeleton is for one player only and sound is required.
The objective of Skeleton is to eliminate 80 Skeletons without
being eliminated. Use your Joystick Controller to manuver your
way through the maze. Press the red controller (fire) button
to shoot your Undead Disintegrator at a Skeleton. When a
Skeleton is destroyed, another will take it's place. Destroy
ten Skeletons and you will enter the next maze. Complete all
eight mazes to win your freedom. Touch or be touched by a
Skeleton and the game is over.
Each new Skeleton is stronger than the previous and will
require more hits from your Undead Disintegrator to be
destroyed. You are also not a dead shot with the Undead
Disintegrator so sometimes a Skeleton will require more shots
to be destroyed. Although each new Skeleton starts moving
slowly, the speed with which the Skeleton moves will gradually
increase until it is destroyed.
Sound is critical for playing Skeleton. The sound of the
Skeleton's footsteps will get louder the closer the Skeleton is
to you. The sound will also be louder if the Skeleton is in
front of you and quieter if the Skeleton is behind you. If
your ATARI Video Computer System is capable of producing stereo
then you will be able to hear if the Skeleton is to the right
or left of you as well.
3. USING THE CONTROLLERS
Use your Joystick Controller with this ATARI Game Program
cartridge. Be sure to plug the controller cables firmly into
the jacks at the back of your Video Computer System game. Hold
the controller with the red fire button to your upper left
toward the television screen. Use the LEFT CONTROLLER jack for
this one-player game. See Section 3 of your owner's manual for
further details.
Use the Joystick Controller to:
- Move through the maze
- Shoot your Undead Disintegrator
Push the Joystick forward to move forward, push the Joystick to
the right to turn right and push the joystick to the left to
turn left. You must return the Joystick to the center before
each move.
Press the red button to shoot your Undead Disintegrator. You
must release the red button to shoot again. It requires one
second to reload your Undead Disintegrator.
4. CONSOLE CONTROLS
GAME SELECT SWITCH
GAME RESET SWITCH
Press down either the GAME SELECT or RESET switch to start the
game. Pressing either the GAME SELECT or RESET switch during
the game has no effect.
TV TYPE SWITCH
DIFFICULTY SWITCHES
The TV TYPE and DIFFICULTY switches are not used in this game.
5. LEGAL STUFF
Permission is granted to distribute the ROM code for the Atari
2600 game, Skeleton, provided that this text file is included
with the code. Skeleton may be included on websites and
shareware or freeware compilations, but please contact Eric
Ball first.
The end user is granted permission to use the ROM code with an
emulator, or to make a single cartridge for use with their
Atari 2600 system, or use a RAM cartridge such as a Cuttle Cart
or Supercharger if they have that capability.
Permission is NOT granted for any individual to manufacture or
distribute cartridge versions of the ROM code for another end
user under any circumstances.
Skeleton (C) 2002 Eric Ball, all other rights reserved
atari2600.library by Neil Cafferkey, is available from the Electrostatic Package.
Electrostatic is a static binary translator for Atari 2600 games. This
means that, unlike ordinary emulators, it permanently translates the game
into an Amiga program. This gives a great increase in processor emulation
speed. The Electrostatic package is released under the terms of the "GNU
General Public Licence". Obtain Electrostatic from:
Aminet:misc/emu/Electrostatic.lha
JoyRide is Copyright © 1994 Brian Koetting. Obtain JoyRide package from:
Aminet:util/cdity/JoyRide.lha